#8 Asteroids
Released: 1979 - Arcade
Developer: Atari
Played: 4th February 2013 - MAME Emulator & ROM
There's something about Asteroids, i'm not sure what it is, but
there’s definitely something about it. Everytime my little triangular spaceship
is pulverized buy a gigantic see through asteroid a little part of my heart
dies. You can tell that despite the simplicity of the gameplay and especially
the graphics, that extra care was given to the physics, here it’s beautifully programmed
for such an old title and responds to the slightest of movements, a tiny thrusters
boost and your ship will glide weightlessly through the void to move out of the
way of the oncoming onslaught of spaceships and seemingly weighty titular
Asteroids, much like you imagine it would in reality.
Whilst other games at the same time were coming out with coloured
graphics, home consoles and fancy controls Asteroids kept it simple and built its
appeal on good old fashioned Arcade gameplay. You play as a triangle with
thrusters and the aim is simple, blow up everything in sight, the more
asteroids you destroy the more points you’ll get, but as you shoot them they’ll
split and multiply meaning you’re soon faced with darting through a field
shooting your way to freedom. Turn your ship and thrust it in any direction to
avoid the boulders, the beauty here is that if you leave one edge of the screen
you’ll reappear on the other side, the same with your bullets, meaning you can
make a quick getaway by flying off one side of the screen, but it can at the
same time be detrimental if you’re not careful as you could easily end up disintegrating
on the side of giant space rock. UFO’s dart between the Asteroids every now and
again to offer up a change and a points boost, but shoot them quick as they’re just
as likely to be splattered into a million pieces as you are.
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